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Defining and Informing the Complex Field of User Experience (UX)
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Why an Apple Fanboy Would Want to Work for Microsoft
Don’t try to play the institutional buy-in game better—just change the rules.
Article - Zachary Lym - August 31, 2011 - 7 Comments
A Gamification Framework for Interaction Designers
Gamification ranges from superficial afterthought to fundamental element.
Article - Audrey Crane - May 24, 2011 - 17 Comments
The Elements of Player Experience
A framework for understanding player experiences to build successful, engaging, and enjoyable games.
Article - John Ferrara - April 7, 2011 - 4 Comments
Friction Can Be a Good Thing
A discussion with Daniel Burka, UX designer turned game designer, about game dynamics in UX.
Article - Daniel Burka, David Gillis - October 21, 2010 - 1 Comments
Mobile Technology for Healthcare
Mobile technologies can improve healthcare outcomes and encourage healthy behavior.
Article - Amy Cueva - September 14, 2010 - 5 Comments
Designing a Persuasive Video Game
Changing opinions and behavior through engaging, message-based games.
Article - John Ferrara - August 4, 2010 - 6 Comments
What Movie UIs Say About the Future
A 3D FX and UI designer examines UI concepts in futuristic movies.
Article - Tony Walt - March 9, 2010 - 13 Comments
The New Xbox Experience
Article - Alex Schleifer - July 15, 2008 - 1 Comments
Spore Creature Creator!
Article - Alex Schleifer - July 1, 2008 - 3 Comments
Prince of Persia on Speed
Article - Alex Schleifer - June 4, 2008 - 0 Comments