UX Magazine

Defining and Informing the Complex Field of User Experience (UX)

This book takes a step-by-step approach to building a complete interactive 3D game using Silverlight and enhancing it through its related technologies. T

Resource - Gastn C. Hillar - September 24, 2009 - 0 Comments
Article - Zachary Lym - August 31, 2011 - 9 Comments
Article - Audrey Crane - May 24, 2011 - 17 Comments
Article - John Ferrara - April 7, 2011 - 4 Comments
Article - Daniel Burka, David Gillis - October 21, 2010 - 1 Comments
Article - Amy Cueva - September 14, 2010 - 5 Comments
Article - John Ferrara - August 4, 2010 - 6 Comments
Article - Tony Walt - March 8, 2010 - 13 Comments
Article - Alex Schleifer - July 15, 2008 - 1 Comments
Article - Alex Schleifer - July 1, 2008 - 3 Comments

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