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The UX Team Starting Lineup
Exploring the commonalities between the starting five on a basketball team and five positions in a UX project.
Article - Jamal Jackson - April 3, 2014 - 0 Comments
UX the Bruce Lee Way
Many of the guiding principles that made Bruce Lee a master martial artist can help you become a master designer.
Article - Joseph Dickerson - February 12, 2014 - 16 Comments
The Top UX Predictions for 2014
A look at what 2014 might have in store for users and experience design practitioners.
Article - UX Magazine Staff - December 19, 2013 - 10 Comments
Take it to the Dance Floor: Using music to inspire great experiences
Designers can take cues from musicians when it comes to creating experiences that pack an emotional punch and live on in the hearts and minds of users.
Article - Scott Dickie - October 28, 2013 - 2 Comments
Five User Experience Lessons from Seth Rogen
Avoid creating scuzzy user experiences by studying the oeuvre of Seth Rogen.
Article - Steve Tengler - July 31, 2013 - 1 Comments
Make It So: Five Lessons in Interaction Design from Star Trek
As the book "Make It So" points out, Star Trek has influenced the course of interaction design and continues to push the boundaries of design imagination.
Article - UX Magazine Staff, Nathan Shedroff, Christopher Noessel - May 16, 2013 - 2 Comments
Five User Experience Lessons from Jim Carrey
Having trouble explaining the value of user experience to stakeholders? Let Jim Carrey help.
Article - Steve Tengler - April 22, 2013 - 0 Comments
POP UX! Clued Into Curiosity
Clue, the classic murder-mystery board game, shows designers how to create an information gap and a narrative that leads users to the other side.
Article - Andrew Zusman - April 4, 2013 - 0 Comments
A Matter of Character: Knowing your users and their stories
To design a product that fits into the story of users' lives, try looking at them as characters through the lens of a screenwriter.
Article - Sarah Doody - March 21, 2013 - 2 Comments
POP UX! LEGO Teaches us About the Power of Near-Perfect User Experience
LEGO toys give users a consistently rewarding experience that stays on-brand no matter how weird building projects get.
Article - Josh Tyson | UX Magazine - February 28, 2013 - 15 Comments