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Killed at Launch
A failure to account for UX results in an e-commerce being pulled offline shortly after launch.
Article - Pete Mackie - April 5, 2013 - 21 Comments
POP UX! Clued Into Curiosity
Clue, the classic murder-mystery board game, shows designers how to create an information gap and a narrative that leads users to the other side.
Article - Andrew Zusman - April 4, 2013 - 0 Comments
Talking Lean UX with Jeff Gothelf
The author of the new O'Reilly book, Lean UX: Applying lean principles to improve user experience, shares his thoughts on outcomes, iterations, and more.
Article - UX Magazine Staff - April 3, 2013 - 3 Comments
Simplicity: The next design battleground
Four ways to keep your designs simple in the hyper-competitive mobile age.
Article - Scott McDonald - April 2, 2013 - 4 Comments
Learning Programming by Persuasion
How the traits of persuasive technology can make learning Ruby more engaging for students.
Article - Anu Ramaswamy, Aakash Dharmadhikari - April 1, 2013 - 0 Comments
Evaluating the Usability of Web Photos
Photos have the power to make or break a users' experience—make sure they are communicating your message properly.
Article - James Chudley - March 29, 2013 - 3 Comments
Practicing What We Preach
In the same way that users need considerate and responsive feedback from digital experiences, employees need it from their organizations.
Article - Astrid Chow - March 28, 2013 - 0 Comments
Looking Into the Screens of the Future
Designers are faced with alluring new challenges as users expect more sophisticated interactions with more persistant and pervasive screens.
Article - Ken Yarmosh - March 27, 2013 - 0 Comments
Five UX Changes for Fixing Loyalty Programs
By improving user experience, brand loyalty programs can start living up to their business potential.
Article - Maya Jackson, Liang Zhang - March 26, 2013 - 1 Comments
We Just Turned 50,000
Celebrating a social media milestone and looking ahead.
Article - UX Magazine Staff - March 25, 2013 - 1 Comments