Skip to main content
Sign In or Register
Defining and Informing the Complex Field of User Experience (UX)
The Business of UX
Recommend Someone for an Award
Submit an Event
Post a Job for Free
Subscribe to updates
ISSN: 2168 5681
How to Contribute
Terms of Service
CUBI: A User Experience Model for Project Success
Frustrated with confusing, unorganized, complex, or antiquated antiquated user experience models, a designer at The Nerdery created the CUBI model.
Article - Corey Stern - September 25, 2014 - 17 Comments
Balancing Product UX and Lean Execution
When weighing experience design concerns against the need to get an MVP in the marketplace,it's crucial to find a balance that works for your product.
Article - Chris Bank - September 22, 2014 - 0 Comments
Why Investment in Design is the Only Way to “Win” in Education
For technology to truly improve education, design needs to be the centerpiece for innovation, making the value proposition a better experience.
Article - Jon Kolko - September 16, 2014 - 3 Comments
Design the Future: Wearables
Event - Cooper U - February 6, 2015 - 0 Comments
Closing the Knowledge Gap with Intuitive Flat Designs
For users to see flat designs as intuitive, designers need to help them cross the knowledge gap by using familiar representations.
Article - Jeremiah Still, Mary Still, Jarad Bell - August 27, 2014 - 14 Comments
Trust in Experience Design
Trust is the “good” in good experience design—are you making sure your product is trustworthy?
Article - Chad Vavra - August 8, 2014 - 3 Comments
A Call for Quality
Understanding when and how to apply lean and agile methods is key to their success.
Article - Zack Naylor - July 29, 2014 - 1 Comments
Jesse James Garrett and Ken Jennings Talk Maps and Design
A conversation between Jesse James Garrett and Ken Jennings about the overlap between mapheads and designers serves as a preview for UX Week 2014.
Article - Adaptive Path - July 8, 2014 - 0 Comments
Throwing Light on Dark UX with Design Awareness
Users and designers can work to develop their Design Awareness in order to avoid the manipulative patterns associated with Dark UX.
Article - Marc Miquel - July 7, 2014 - 3 Comments
Designing Big Data for Humans (with a Little Help from Hollywood)
Taking data with the richness of what Minority Report showed us and giving it the kind of approachable interface seen in Her.
Article - Tutti Taygerly - June 24, 2014 - 4 Comments