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Defining and Informing the Complex Field of User Experience (UX)
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Three Lessons Learned Doing Content Strategy for a Startup
A gig with a startup teaches a seasoned content strategist the real difference between web writing and UX writing.
Article - Ben Barone-Nugent - September 4, 2013 - 2 Comments
Manipulation and Design
Design should be supportive of users, but as design collides with sales and marketing, manipulative techniques are wielded with other goals in mind.
Article - Jon Kolko - July 23, 2013 - 6 Comments
Who Are We and What Are We Doing?
An in-depth look at the field of user experience shows that despite some truly explosive growth, we've still got some maturing to do.
Article - Jonathan Anderson | UX Magazine, Didus - May 23, 2013 - 6 Comments
Create a Better Responsive User Experience
The best responsive web designs show a rich understanding of what users are looking for and the right way to deliver it.
Article - Nick Switzer - May 14, 2013 - 2 Comments
Creating a Successful Information Experience for Your Users
Solid information strategy moves users over the learning curve and through a rewarding experience with your product or service.
Article - Linda Newman Lior - May 9, 2013 - 3 Comments
Designing Better Experiences Through Data
As the complexity and quantity of user data multiply, it's up to designers to create experiences that make the most of it.
Article - Jason Napolitano - April 9, 2013 - 0 Comments
Vulnerable Branding: Keeping your company's voice honest
Effective digital content is an honest and adaptive reflection of an organization's human core.
Article - Kate Kiefer Lee - April 8, 2013 - 1 Comments
Killed at Launch
A failure to account for UX results in an e-commerce being pulled offline shortly after launch.
Article - Pete Mackie - April 5, 2013 - 21 Comments
Simplicity: The next design battleground
Four ways to keep your designs simple in the hyper-competitive mobile age.
Article - Scott McDonald - April 2, 2013 - 4 Comments
Evaluating the Usability of Web Photos
Photos have the power to make or break a users' experience—make sure they are communicating your message properly.
Article - James Chudley - March 29, 2013 - 3 Comments