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Four Mobile Design Tips for Brick-and-Mortar Retailers
How to successfully integrate mobile apps and emerging technologies into the offsite shopping experience.
Article - - February 25, 2014 - 5 Comments
Some Thoughts on Being Flat
In the age of mobile, have we outgrown the metaphors skeuomorphic design uses to bridge digital and physical experiences?
Article - Jessica Holt-Carr - February 10, 2014 - 6 Comments
QuickPanel: Digital Cocooning
Randy Farmer, Brenda Laurel, and Christina Wodtke discuss the isolating elements of pervasive mobile technnology
Article - Mary Jean Babic - February 6, 2014 - 3 Comments
Three Steps for Improving Mobile UX
Successful websites in the age of mobile need to be fast loading, easy to navigate, and functional on multiple devices.
Article - - February 3, 2014 - 0 Comments
Announcing the Drawing Ideas Contest Winners
Two sketches and a video for the winners of our Drawing Ideas book contest.
Article - UX Magazine Staff, Mark Baskinger - January 30, 2014 - 5 Comments
Native or Web-Based? Selecting the Right Approach for Your Mobile App
The decision of whether to make your mobile application native or web-based must be weighed against some important considerations.
Article - Michael Montecuollo - January 29, 2014 - 7 Comments
Using Color to Appeal to Users
Color choices not only shape your product's identity and ethos, they can also engage or disengage users on a subconscious level.
Article - Jonny Rowntree - January 28, 2014 - 2 Comments
Mobile User Experience: Patterns to Make Sense of it All
This is your must-have resource to the theoretical and practical concepts of mobile User Experience.
Resource - Adrian Mendoza - November 11, 2013 - 1 Comments
Goodbye to 8 Design Elements Whose Time has Come
A survey of eight design elements that are going away or gone points the way to a smoother and more unified canvas for experience designers to work on.
Article - John McKinney - January 14, 2014 - 31 Comments
Seven UX Resolutions for App Design in 2014
With 2014 off to a roaring start, here are seven resolutions for designers to follow when designing apps in the new year.
Article - Drew Davidson - January 2, 2014 - 6 Comments