Article No. 1,574 | February 5, 2016
"X: The Book" is both a crash course in architecting great experiences and simultaneously a must-read for any designer looking to brush up on his trade.
Article No. 1,569 | January 20, 2016
I’m a Divvy bikes member and fan, but there have been some speed bumps in my Divvy user experience.
Article No. 1,551 | October 14, 2015
A review of our own social login and commenting experience finds some fixable flaws that might be hindering engagement.
Article No. 1,528 | August 27, 2015
A review of Fitbit Flex—the popular piece of wearable technology that tracks your physical activity—finds the useful device hamstrung by a few design flaws.
Article No. 1,505 | July 14, 2015
A review of the the Paychex Flex iOS app shows areas where employee benefits and payroll companies can make great improvements in mobile experience design.
Article No. 1,438 | May 18, 2015
A review of the ill-conceived Mobile World Congress event app shows how poor design can have a broad impact on attendee experience.
Article No. 1,315 | September 29, 2014
While perhaps not the “biggest iOS release ever" promised by Apple, iOS 8 includes significant UX improvements alongside some notable interface updates.
Article No. 1,284 | August 4, 2014
Article No. 1,282 | July 30, 2014
By running Spotify through a usability test, one avid user was able to find some relatively easy fixes that could make for a more intuitive and rewarding experience.
Article No. 1,247 | June 2, 2014
A review of the newest version of the live-radio listening mobile app TuneIn finds some frustrating usability issues—especially for longtime users.
Article No. 1,148 | November 21, 2013
Václav Krejčí, creator of the viral video "Was iOS 7 created in Microsoft Word," has written a book about Word as an instructional design tool.
Article No. 1,144 | November 18, 2013
A review of the features and UI elements of the Motorola Moto X and the Nokia Lumia 1020, which give an Apple enthusiast pause for consideration.
Article No. 1,098 | September 26, 2013
A survey of mobile testing tools for moderated usability studies finds products and features that suit many different design needs.
Article No. 1,063 | July 30, 2013
Leaving skeuomorphic design behind, iOS 7 offers a light and playful experience, perfectly in tune with the content it is designed to support.
Article No. 1,050 | July 5, 2013
Empathetic design and total attention to detail make the experience of opening and installing a Nest thermostat richly empowering.
Article No. 932 | January 7, 2013
UX Archive is a great resource for comparing user flows, but the direction of the site's growth is unclear.
Article No. 917 | December 10, 2012
The Mobile Book, from the folks at Smashing Magazine, harnesses the chaos of the fastest growing sector in UX.
Article No. 907 | November 26, 2012
Despite some confusing and often counter-intuitive task navigation, Asana has freed users from the typlical constraints of project management software.
Article No. 870 | September 20, 2012
Communicating the User Experience proves itself a fine resource for novice UXers but a redundant one for veterans.
Article No. 861 | September 4, 2012
A bloody review of three wireframing tools—MockFlow, ProtoShare, and HotGloo—reveals different strengths that will appeal to different designers and design projects.
Article No. 860 | August 31, 2012
Universal Methods of Design earns a spot on the shelf—a resource for user-centric research methods that is filled with bright ideas.
Article No. 834 | June 5, 2012
Smashing Magazine's compilation of best practices, theories, and techniques for website redesign will refresh experienced UX practitioners and benefit new ones.
Article No. 815 | April 10, 2012
A good example of best practices for designing a consistent, effective cross-platform onboarding experience.
Article No. 783 | January 12, 2012
How Weathermob uses experience design to make an otherwise trite conversation fun and engaging.