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Defining and Informing the Complex Field of User Experience (UX)

Game Theory

September 1, 2007
Ben Polak

This course is an introduction to game theory and strategic thinking. Ideas such as dominance, backward induction, Nash equilibrium, evolutionary stability, commitment, credibility, asymmetric information, adverse selection, and signaling are discussed and applied to games played in class and to examples drawn from economics, politics, the movies, and elsewhere. 

Course Structure:

This Yale College course, taught on campus twice per week for 75 minutes, was recorded for Open Yale Courses in Fall 2007.

Ben Polak is a Professor of Economics and Management in the Department of Economics and the School of Management at Yale University. He received his B.A. from Trinity College, Cambridge University, his M.A. from Northwestern University, and his Ph.D. from Harvard University. A specialist in microeconomic theory and economic history, he has published in Economic Letters, Journal of Economic Theory, Journal of Economic History, Journal of Legal Studies, Journal of Theoretical and Institutional Economics, and Econometrica. His current projects include "Generalized Utilitarianism and Harsanyi's Impartial Observer Theorem" and "Mean-Dispersion Preferences."

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