UX Magazine

Defining and Informing the Complex Field of User Experience (UX)

Editors Elizabeth Buie and Dianne Murray have brought together over 30 experts to outline practical advice to both usability specialists and government technology professionals.

Resource - Elizabeth Buie and Dianne Murray, Dianne Murray - June 4, 2012 - 0 Comments

Design for Emotion introduces you to the why, what, when, where and how of designing for emotion.

Resource - Trevor van Gorp, Edie Adams - July 6, 2012 - 0 Comments

The Handbook of Global User Research is the first book to focus on global user research.

Resource - Robert Schumacher - October 29, 2009 - 0 Comments

Content Strategy at Work is a book for designers, information architects, copywriters, project managers, social media consultants, and anyone who works with visual or verbal content.

Resource - Margot Bloomstein - March 2, 2012 - 0 Comments

It's Our Research provides a strategic framework for people who practice UX research who wish to be heard by their stakeholders.

Resource - Tomer Sharon - April 2, 2012 - 0 Comments
Resource - Andrea Resmini, Luca Rosati - April 13, 2011 - 0 Comments

In Visual Thinking for Design, Colin Ware takes what we now know about perception, cognition, and attention and transforms it into concrete advice that designers can directly apply.

Resource - Colin Ware - April 18, 2008 - 0 Comments

Thoughts on Interaction Design gives individuals engaged in this profession the dialogue to justify their work to other stakeholders.

Resource - Jon Kolko - February 8, 2011 - 0 Comments

No Code Required takes cutting edge material from academic and industry leaders and presents the research, development, application, and impact of a variety of new and emerging systems.

Resource - Allen Cypher, Mira Dontcheva - April 19, 2010 - 0 Comments

In Designing with the Mind in Mind, Jeff Johnson provides designers with just enough background in perceptual and cognitive psychology that UI design guidelines make intuitive sense.

Resource - Jeff Johnson - June 3, 2010 - 0 Comments

Usability Testing Essentials presents a practical, step-by-step approach to learning the entire process of planning and conducting a usability test.

Resource - Carol M. Barnum - November 5, 2010 - 0 Comments

By paring the process of testing and fixing products down to its essentials, Rocket Surgery makes it realistic for teams to test early and often, catching problems while it's still easy to fix them.

Resource - Steve Krug - December 18, 2009 - 0 Comments

A comprehensive demonstration of how Web sites actually work when users need specific answers, researched and compiled by User Interface Engineering.

Resource - Jared Spool, Tara Scanlon, Carolyn Snyder, Terri DeAngelo - December 1, 1998 - 1 Comments

Brave NUI World is the first practical book for product and interaction developers and designing touch and gesture interfaces.

Resource - Daniel Wigdor, Dennis Wixon - April 27, 2011 - 0 Comments

Businesses and the HCI and Interaction Design communities have embraced design and design research.

Resource - Ilpo Koskinen, John Zimmerman - October 10, 2011 - 0 Comments

In this book you will learn, through step-by-step instructions and exercises, various sketching methods that will let you express your design ideas about user experiences across time.

Resource - Saul Greenberg, Sheelagh Carpendale - December 28, 2011 - 0 Comments

This book presents a unified content strategy model.

Resource - Ann Rockley, Charles Cooper - February 26, 2012 - 0 Comments

Without consistent, compelling content, even the most ambitious web, social, and mobile initiatives will fail. Dealing with content is hard, complicated, and time-consuming, and this book is the answer.

Resource - Kristina Halvorson, Meilssa Rach - March 11, 2012 - 0 Comments

Your translation agency is your voice to the world. Select the right agency, and the world will hear you loud and clear. But how do you select the right agency? This book will help.

 

Resource - John Yunker - November 18, 2010 - 0 Comments

Ten laws for balancing simplicity and complexity in business, technology, and design--guidelines for needing less and actually getting more.

Resource - John Maeda - August 21, 2006 - 0 Comments

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