Categories: Design Theory

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Six Circles – An experience design framework (PDF version)

James Kelway started the Six Circles – an Experience Design Framework, as an enquiry into how different design principles can be applied to the field of digital product design. The principles studied led to the emergence of six core themes; persuasio ...

Resource - James Kelway - February 16, 2012 - 1 comment

The Laws of Simplicity

Finally, we are learning that simplicity equals sanity. We're rebelling against technology that's too complicated, DVD players with too many menus, and software accompanied by 75-megabyte "read me" manuals. The iPod's clean gadgetry has made simplicity ...

Resource - John Maeda - February 16, 2012 - 0 comments

Six Circles – An experience design framework (.Epub version)

This Epub version was created for Macs first, however, however, you can use http://www.magicscroll.net/ as a Chrome plugin or for Firefox https://addons.mozilla.org/en-US/firefox/addon/epubreader/ . Or you can download the PDF version here: Six ...

Resource - James Kelway - February 01, 2012 - 0 comments

The Mobile Strategy Guide: Discover your mobile business opportunity

In just over ten years, the mobile phone has gone from a voice-only device to one that lets us do it all: take photos and video, surf the web, shop, conduct business, play games, music and movies, connect with friends and colleagues in new ways, and ...

Resource - Modus Associates - December 21, 2011 - 0 comments

Game Theory

This course is an introduction to game theory and strategic thinking. Ideas such as dominance, backward induction, Nash equilibrium, evolutionary stability, commitment, credibility, asymmetric information, adverse selection, and signaling are discuss ...

Resource - Ben Polak - November 23, 2011 - 0 comments

Design to Thrive: Creating Social Networks and Online Communities that Last

Social networks and online communities are reshaping the way people communicate, both in their personal and professional lives. What makes some succeed and others fail? What draws a user in? What makes them join? What keeps them coming back? Entrepreneu ...

Resource - Tharon W. Howard - February 23, 2010 - 0 comments

Professional Web Design: The Best of Smashing Magazine

Create Fantastic Web Sites with Advice From Some of the Best in the Industry Professional Web Design presents guidelines for professional Web development, including communicating with clients, creating a road map to a successful portfolio, rules for ...

Resource - Smashing Magazine - December 31, 1969 - 0 comments

Distinctive Design: A Practical Guide to a Useful, Beautiful Web

Learn to produce a web site that stands out from the crowd One of the web designer's greatest challenges is to create a site distinctive enough to get noticed among the millions of sites already on the web. This book examines the bond between code, c ...

Resource - Alexander Dawson - December 31, 1969 - 0 comments

Design Things (Design Thinking, Design Theory)

Design Things offers an innovative view of design thinking and design practice, envisioning ways to combine creative design with a participatory approach encompassing aesthetic and democratic practices and values. The authors of Design Things look at de ...

Resource - Thomas Binder, Per Linde, Giorgio de De Michelis, Ina Wagner, Giulio Jacucci, Pelle Ehn - December 31, 1969 - 0 comments

Bridging the gap between user experience research and design in industry: An analysis of two common communication tools: Personas and scenarios

User experience (UX) research in the design of technology products utilizes human-centered design (HCD) methods to summarize and explain pertinent information about end users to designers. However, UX researchers cannot effectively communicate the needs ...

Resource - Cynthia Putnam - December 31, 1969 - 0 comments