UX Magazine

Defining and Informing the Complex Field of User Experience (UX)

A silly-fast way to create fully interactive mobile app prototypes.

Resource - Artemis Pattichi - March 14, 2012 - 0 Comments

Learn how Fortune 500 executives are promoting user experience to create exceptional customer experiences.

Resource - AnswerLab - January 1, 2012 - 0 Comments

This updated and expanded edition contains information on contracts, content strategy, sketching, prototyping with HTML5/CSS3, research, facilitating and workshops, as well as mobile and gestural applications.

Resource - Carolyn Chandler, Russ Unger - April 5, 2012 - 0 Comments

How do you present volumes of information so people can find what they're looking for? This classic shows how to build large-scale web sites that are appealing and easy to navigate.

Resource - Peter Morville, Louis Rosenfeld - December 4, 2006 - 0 Comments

Rebrand a corporate identity to help meet their growth objectives through strategic brand positioning and redesign of their identity.

Resource - Blueprint Concepts, http://www.bpconcepts.com.au/content_common/pg-reranding-case-study.seo - March 1, 2012 - 0 Comments

Brainfluence explains how to practically apply neuroscience and behavior research to better market to consumers by understanding their decision patterns.

Resource - Roger Dooley - November 22, 2011 - 1 Comments

Grounded in both practice and scientific research, Bill Buxton's engaging work aims to spark the imagination while encouraging the use of new techniques, breathing new life into user experience design.

Resource - Bill Buxton - March 30, 2007 - 0 Comments

Learn how Cook – An American Express Travel Representative used conversion rate optimization to dramatically lift both phone calls to its agents and online form-fills on its paid search landing page.

Resource - Wider Funnel Marketing Optimization - January 1, 2007 - 0 Comments

Effective Prototyping with Excel offers how-to guidance on how everyone can use basic Excel skills to create prototypes - ranging from narrative wire frames to hi-fidelity prototypes.

Resource - Nevin Berger, Michael Arent - January 22, 2009 - 0 Comments

User Experience in the Age of Sustainability focuses on the economic, sociological and environmental movement in business to make all products including digital ones more sustainable.

Resource - Kem-Laurin Kramer - June 8, 2012 - 0 Comments

Information Visualization: Perception for Design is a comprehensive guide to what the science of human perception tells us about how we should display information.

Resource - Colin Ware - June 1, 2012 - 0 Comments

User Experience Re-Mastered takes tried and tested material from best-selling books in Morgan Kaufmann's Series in Interactive Technologies and presents it in typical project framework.

Resource - Chauncey Wilson - October 19, 2009 - 0 Comments

Jarrett and Gaffney come to the rescue with Designing Forms that Work, clearly explaining exactly how to design great forms for the web.

Resource - Caroline Jarrett, Gerry Gaffney - November 26, 2008 - 0 Comments

This book provides extensive examples of products that did and didn't make it to consumers and why so that you can learn from the mistakes of others rather than your own.

Resource - Lars Erik Holmquist - April 24, 2012 - 0 Comments

The book is about providing a practical guide on how to use statistics to solve common quantitative problems arising in user research.

Resource - Jeff Sauro, James R Lewis - March 30, 2012 - 0 Comments

Measuring the User Experience provides a single source of information to enable usability professionals and product developers to choose the right metric, apply it, and effectively use the information it reveals.

Resource - Thomas Tullis, William Albert - March 31, 2008 - 0 Comments

GUI Bloopers 2.0 looks at user interface design bloopers and explains how intelligent, well-intentioned professionals make these mistakes--and how you can avoid them.

Resource - Jeff Johnson - September 10, 2007 - 0 Comments

Beyond the Usability Lab offers tried and tested methodologies for conducting online usability studies.

Resource - William Albert, Thomas Tullis - January 26, 2010 - 0 Comments

The Essential Persona Lifecycle is an easy-to-reference guide on persona creation, use, and evaluation.

Resource - Tamara Adlin, John Pruitt - May 25, 2010 - 0 Comments

Smart Things presents a problem-solving approach to addressing designers' needs and concentrates on process, rather than technological detail, to keep from being quickly outdated.

Resource - Mike Kuniavsky - September 9, 2010 - 0 Comments