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It’s About Time
Our understanding of time and temporal patterns is dependent on the lens we use, and data visualizations can provide a set of lenses for viewing time from different perspectives.
Hunter Whitney -
Is iOS 8 the "Biggest Release" yet or Just a More Polished Version of iOS 7?
While perhaps not the “biggest iOS release ever" promised by Apple, iOS 8 includes significant UX improvements alongside some notable interface updates.
Alex Demichev -
CUBI: A User Experience Model for Project Success
Frustrated with confusing, unorganized, complex, or antiquated antiquated user experience models, an experience designer at The Nerdery created the CUBI model.
Corey Stern -
The Who, What, When, Wear, and Why of Wearable Technology
While different in many ways, the three primary categories of wearable technology share attributes that designers, developers, and product managers need to be aware of.
Markiyan Matsekh -
Differentiating with Design
In an excerpt from her new book, How to Transform Ideas into Software Products, Mint.com's founding engineering shows how strategic design can give your product an edge.
Poornima Vijayashanker -
Spotlight On Mobile Design
Nine Lies We Tell Ourselves About Mobile
A closer look at the history of mobile design and technology reveals common misconceptions that are making it difficult to move forward with clarity.
The Influence of iOS 7 and Designing for Mobile in an Omnichannel World
With iOS 7, Apple seems poised to expand its reach into a wider portfolio of digital products, something designers should consider in the omnichannel world of mobile.
Nour Diab Yunes
What Does it Take to be a Mobile Designer Today?
Being a successful mobile designer requires an evolved understanding of how people use their devices, a robust toolkit, and the flexibility to adapt to new technology.
Gettin' HIGgy With It
How to build innovative and satisfying mobile experiences by cherry-picking Apple's interface guidelines.
Five User Experience Lessons from Jim Carrey
Having trouble explaining the value of user experience to stakeholders? Let Jim Carrey help.
Playful exercises with metaphor can draw new insights out of piles of research data.
Romancing the Boomer
Designing for the Baby Boom generation requires an understanding of their unique fears, capabilities, and desires.
When Creativity Applications Hamper Creativity
Creating content in a "workshop" environment inspires the creativity that result-oriented interfaces stifle.
UX and Agile: Tying the knot
Like a healthy marriage, combining UX and agile methodologies requires communication, understanding, and compromise.
Banking on BlackBerry 10
Impressed with its development opportunities and unique UI, Macadamian chose to devote a quarter of its workforce to the BlackBerry 10 OS.
To Dwell Is To Garden
Creating rewarding employee experiences requires in-depth research that digs up the roots of discontent.
Eight Lessons in Mobile Usability Testing
User acceptance testing for mobile poses an array of challenges—here are some hard-won lessons on doing it right.
Designing Better Experiences Through Data
As the complexity and quantity of user data multiply, it's up to designers to create experiences that make the most of it.
Vulnerable Branding: Keeping your company's voice...
Effective digital content is an honest and adaptive reflection of an organization's human core.
Kate Kiefer Lee
Win a Copy of "Lean UX"
Enter to win a copy of Jeff Gothelf's new book, Lean UX: Applying lean principles to improve user experience.
UX Magazine Staff
Killed at Launch
A failure to account for UX results in an e-commerce being pulled offline shortly after launch.
POP UX! Clued Into Curiosity
Clue, the classic murder-mystery board game, shows designers how to create an information gap and a narrative that leads users to the other side.
Talking Lean UX with Jeff Gothelf
The author of the new O'Reilly book, Lean UX: Applying lean principles to improve user experience, shares his thoughts on outcomes, iterations, and more.
UX Magazine Staff
Simplicity: The next design battleground
Four ways to keep your designs simple in the hyper-competitive mobile age.
Learning Programming by Persuasion
How the traits of persuasive technology can make learning Ruby more engaging for students.
Evaluating the Usability of Web Photos
Photos have the power to make or break a users' experience—make sure they are communicating your message properly.
Practicing What We Preach
In the same way that users need considerate and responsive feedback from digital experiences, employees need it from their organizations.
Looking Into the Screens of the Future
Designers are faced with alluring new challenges as users expect more sophisticated interactions with more persistant and pervasive screens.
Five UX Changes for Fixing Loyalty Programs
By improving user experience, brand loyalty programs can start living up to their business potential.
We Just Turned 50,000
Celebrating a social media milestone and looking ahead.
UX Magazine Staff
Why Certify? Accreditation can add value to UX design
How BSI ISO9001 certification refined design processes for a digital agency that already has multiple accreditations.
UX Adventure: Enhance your resume, improve your career...
Taking on unpaid research and design projects can be a great way to bolster your resume and reinvigorate yourself.