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How Do We Create an Advanced Experience...
The intersection of wearable tech, sensors, and connectivity is likely where the next major breakthroughs in experience design will take place.
Dallas Sargent | Design for Experience
Comparing Popular Layer-Based and Code-...
A review of several layer- and code-based prototyping tools highlights opportunities to gain more control over your mobile prototypes.
What a Prototype Is (and Is Not)
They can be paper or click-through, but designing successful digital experiences involves making prototypes of your interfaces.
10 Responsive Design Problems and Fixes...
As more corporations and online giants turn to responsive design, it's beneficial to understand the limitations that come with it and how to work around them.
Comparing Four Popular, Page–Based,...
A review of four page-based prototyping tools—Flinto, Invision, Keynote, and Fluid UI—reveals strengths, weaknesses, and use-cases for each.
What is Empathy?
A thoughtful examination of empathy in life and in the context of design reveals that empathy is not merely about receiving, but also about giving.
Seung Chan Lim
Card Decks: Tactile Tools for Pattern...
Card decks are an enduring tool with the power to transform digital and physical experiences by helping designers reorganize their thoughts and inspiring new interfaces
Can Technology Change the Experience of...
Technology can change the ways we collect and arrange our ideas, but can it make you sit down and write that novel?
Josh Tyson | UX Magazine
Quickpanel: More UX Futures
Jesse James Garrett, Margot Bloomstein, and Andy Polaine offer their visions for the future of UX.
Mary Jean Babic
Five Movements in Design That We Should...
As the field of experience design continues to mature, enhanced research techniques and new tactics for measuring emotional response will help us improve users'...
Creating a Cultural Fit
In an excerpt from his new book, Intertwingled, information architect Peter Morville describes how to create cultures that fit companies and their customers.
How to Maximize the Potential of...
Designing for smartwatches, smartglasses, and activity trackers means paying attention to factors like battery life, visual design, and social acceptance.
Making Mobile Design More Productive in...
Three steps you can follow to make your mobile design process more fruitful: Simplify, Prioritize, and Bulletproof.
Quickpanel: UX Futures
Steve Krug, Nathan Shedroff, and Abby Covert take a crystal-ball look into the future of UX.
Mary Jean Babic
It’s About Time
Our understanding of time is dependent on the lens we use, and data visualizations can provide a set of lenses for viewing time from different perspectives.
CUBI: A User Experience Model for...
Frustrated with confusing, unorganized, complex, or antiquated antiquated user experience models, a designer at The Nerdery created the CUBI model.
The Who, What, When, Wear, and Why of...
While different in many ways, the three primary categories of wearable technology share attributes that designers, developers, and product managers need to be aware of.
Why Investment in Design is the Only Way...
For technology to truly improve education, design needs to be the centerpiece for innovation, making the value proposition a better experience.
No Bottom Line? No Experience
The results of the Bottom Line Impact category of the Design for Experience awards highlight the importance of balancing business needs and user needs.
UX Magazine Staff
UX, Nude Celebrity Selfies, and the...
Surprisingly, a series of grievous UX fails by Apple led to the recent leak of hundreds of private photos of female celebrities.
Responsive Icons and Logos for the...
Why designing responsive icons and logos can help create flexible, future-proof solutions that enhance user experience.
Improving Mobile Interfaces with Rich-...
For mobile devices to maximize their computing potential, we need touch-based interfaces that utilize the complex input our fingers and hands can express.
I Love You, Instagram ... but Why Won’t...
Wishing that Instagram had a feature for creating collages, one user decided to create her own a prototype.
Closing the Knowledge Gap with Intuitive...
For users to see flat designs as intuitive, designers need to help them cross the knowledge gap by using familiar representations.