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Virtual Manufacturing presents a novel concept of combining human computer interfaces with virtual reality for discrete and continuous manufacturing systems.
This book provides examples and practical solutions to the technical challenges in building a virtual reality system following a specific development methodology, instead of only explaining the high level concepts.
This handbook offers a comprehensive description of the science, technology, economic and human interface factors associated with the displays industry.
The use of mobile collaborative AR has expended rapidly in recent years, due to the major advances in hardware and networking. The application areas are diverse and multidisciplinary.
This book covers the fundamentals of 2-D and 3-D computer graphics. A range of emerging, creative 3-D display technologies are described, including stereoscopic systems, immersive virtual reality, volumetric, and more.
The first book to explain the principals behind mobile 3D hardware implementation, helping readers understand advanced algorithms, produce low-cost, low-power SoCs, or become familiar with embedded systems.
Understanding the relation between requirements and architecture is important because the requirements, be they explicit or implicit, represent the function, whereas the architecture determines the form.
Autodesk's Civil 3D is the industry-leading civil engineering software, and this Autodesk Official Training Guide has been completely modernized to offer you a fresh perspective on this powerful engineering package.
This book shows you how to capture the collaborative and cooperative spirit among designers, engineers, and management required for building engaging software.
This book presents a unified framework combining the advantages of personalisation and redefined directory search for improving the usability of Web directories.
The book contains 90% cross-platform development techniques for all smartphone browsers and 10% optimizations for WebKit, Chrome, Palm Pre, Pocket IE and popular third-party smartphone browsers.
This book shows how prototypes are more than just a design tool by demonstrating how they can help you market a product, gain internal buy-in, and test feasibility with your development team.
The keys to application design success are revealed through interviews with the winners of this year’s Apple Design Awards, including design secrets, coding tips, and implementation tricks.
This book shows you how to implement a measurable, and repeatable approach to Internet marketing, understand online strategies, deliver qualified leads, build an "online sales engine" and, grow profits.
This paper mainly focuses on software reputation research based on user experience.
Design to Thrive presents tried and tested design methodologies, based on the author's decades of research, to ensure successful and sustainable online communities.
Moving Through Sound' explores the role of mobile sonic technologies in a user's experience of urban place.
This book shows how to make UX work in companies with real problems. You can fit research, ideation, prototyping and testing into workflow, and design user experiences with limited time, budget & culture.
This is the first book on the topic of simplicity aimed specifically at interaction designers. It shows how to drill down and simplify user experiences when designing digital tools and applications.