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The book is about providing a practical guide on how to use statistics to solve common quantitative problems arising in user research.
Measuring the User Experience provides a single source of information to enable usability professionals and product developers to choose the right metric, apply it, and effectively use the information it reveals.
In Visual Thinking for Design, Colin Ware takes what we now know about perception, cognition, and attention and transforms it into concrete advice that designers can directly apply.
GUI Bloopers 2.0 looks at user interface design bloopers and explains how intelligent, well-intentioned professionals make these mistakes--and how you can avoid them.
Thoughts on Interaction Design gives individuals engaged in this profession the dialogue to justify their work to other stakeholders.
Beyond the Usability Lab offers tried and tested methodologies for conducting online usability studies.
No Code Required takes cutting edge material from academic and industry leaders and presents the research, development, application, and impact of a variety of new and emerging systems.
The Essential Persona Lifecycle is an easy-to-reference guide on persona creation, use, and evaluation.
In Designing with the Mind in Mind, Jeff Johnson provides designers with just enough background in perceptual and cognitive psychology that UI design guidelines make intuitive sense.
Thoughts on Interaction Design offers readers new insights into Interaction Design and the connections between technology and formpeople and technology
Usability Testing Essentials presents a practical, step-by-step approach to learning the entire process of planning and conducting a usability test.
Smart Things presents a problem-solving approach to addressing designers' needs and concentrates on process, rather than technological detail, to keep from being quickly outdated.
By paring the process of testing and fixing products down to its essentials, Rocket Surgery makes it realistic for teams to test early and often, catching problems while it's still easy to fix them.
Frameworks are sets of design patterns and other elements that comprise entire systems, and this game-changing book shows you how to identify, document, share, use, and reap the benefits of frameworks.
A comprehensive demonstration of how Web sites actually work when users need specific answers, researched and compiled by User Interface Engineering.
Essential Skills for Leading Effective UX Teams
Brave NUI World is the first practical book for product and interaction developers and designing touch and gesture interfaces.
Businesses and the HCI and Interaction Design communities have embraced design and design research.