UX Magazine

Defining and Informing the Complex Field of User Experience (UX)

Resources

This book looks at emerging approaches with an emphasis on the social, cognitive, emotional, creative and active dimensions of the human actor.
The book covers 4 core areas of architecture and development for SharePoint applications: execution models, data models, client application models, and application foundations.
Elements of User Experience became a vital reference for web and interaction designers the world over, and has come to define the core principles of the practice.
Designers must see that the user-experience will be created by the programmer whose ability and insight are central to communicate deeper meanings to a user.
This book is valuable tool in helping you to understand the range of factors to take into consideration in designing and building a personalized user experience.
This book unveils the practical meaning behind terms in everyday use. The book introduces a new way of thinking to beginners but also serves as a reference for professionals.
In UX, stories help us understand users and their goals, explain research, and demonstrate design ideas. This book teachs how to craft and tell unique stories to improve designs.
This book covers professional Web design and the business side of Web development, teaching how to respond to design criticism, use storytelling, and apply color theory to design.
Versed in designing navigation, organization, and labelling, professionals are challenged on applying these techniques to information systems that cross communication channels linking digital to the physical world.
This book speaks to the UX manager. It covers how to be an effective UX manager, from creating a team, to orchestrating product development, to ensuring UX is not compromised, to achieving company buy-in on results.
This book takes a fresh approach to designing sites and interactions based on the stages of seduction. This beautifully designed book examines what motivates people to act.
The purpose of this survey was to explore recent and planned user experience activities at ARL member libraries and the impact these efforts have on helping the libraries transform to meet evolving user needs.
User experience design (UXD) is a subset of the field of experience design that pertains to the creation of the architecture and interaction models that affect user experience of a device or system.
This book analyzes the influence of specific everyday situations and contexts on the emotional state of people and ways this will impact future user experience.
This book guides you through creating your own augmented reality apps for the iPhone, Android, Symbian, and bada platforms, featuring fully workable and downloadable source code.
This book provides the design strategy and tactics to integrate game mechanics into any kind of consumer-facing website or mobile app.
This book serves as a reference for researchers and designers in Embedded Systems who need to explore design alternatives. 
Learn to produce a web site that stands out from the crowd. This book examines the bond between code, content and visuals to guide you through the factors that increase your design's visibility, usability and beauty.
This hands-on guide shows you how to design and build one of these games from start to finish, with nothing but open source tools.
In CIOs at Work, noted author Ed Yourdon interviews many of the world's most influential chief information officers.

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