Article No. 1,173 | January 17, 2014
Where open source software and brain-computer interfaces intersect, there are opportunities to revolutionize interaction design.
Article No. 1,172 | January 15, 2014
In the wake of their leader's departure, the team at Bruce Mau Design decided to highlight the power in the combination of the their different strengths, Avengers-style.
Article No. 1,171 | January 14, 2014
A survey of eight design elements that are going away or gone points the way to a smoother and more unified canvas for experience designers to work on.
Article No. 1,170 | January 13, 2014
When implemented properly, parallax scrolling can create a hypnotic effect, drawing users deeper into your site and compelling them to act.
Article No. 1,169 | January 9, 2014
With the prospect of commercial drones seeming like an incoming reality, there are a number of crucial experience design elements that need to be considered.
Article No. 1,168 | January 8, 2014
Author of The Design of Everyday Things, Don Norman talks about the power of teams, designing to your strengths, and bad VCR UX.
Article No. 1,167 | January 7, 2014
Discover the five strategic pillars that successful UX projects stand on.
Article No. 1,166 | January 6, 2014
An excerpt from the new Rosenfeld Media book, Eye Tracking the User Experience by Aga Bojko answers the question: to track or not to track?
Article No. 1,165 | January 2, 2014
With 2014 off to a roaring start, here are seven resolutions for designers to follow when designing apps in the new year.
Article No. 1,163 | December 23, 2013
Enter to win a copy of Drawing Ideas and the chance to have your design challenge turned into a video tutorial.
Article No. 1,162 | December 19, 2013
A look at what 2014 might have in store for users and experience design practitioners.
Article No. 1,161 | December 18, 2013
The application deadline for the international Design for Experience awards has been extended to January 19th.
Article No. 1,160 | December 17, 2013
A look at the trends that ruled the expanding UX landscape in 2013.
Article No. 1,159 | December 16, 2013
The digital advent calendar for the experience design and research community is back with UXmas 2013.
Article No. 1,158 | December 12, 2013
A collection of five wide-ranging UX lessons from an unlikely source: popular movies.
Article No. 1,157 | December 11, 2013
While flat design continues to take mobile and web by storm, designs that introduce users to fictional worlds continue to rely on skeuomorphism to sell the fantasy.
Article No. 1,156 | December 10, 2013
Realizing the need for a reference tool that could validate design decisions with stakeholders, the team at ZURB created Quips, a growing vault of quotable statistics.
Article No. 1,155 | December 9, 2013
We can elevate the long-term value of the experiences we create by offering users an experience of closure when the time comes.
Article No. 1,154 | December 5, 2013
An interview with Parrish Hanna and Chris Thibodeau, the heads of experience research and design at Ford Motor Company, on the future of UX for the automotive giant.
Article No. 1,153 | December 4, 2013
Information dashboards give users the control over our environments that we crave on a psychological level.
Article No. 1,152 | December 3, 2013
Automated speech recognition (ASR) engines need to be tuned using diagnostic tools for optimum performance, just like cars.
Article No. 1,151 | December 2, 2013
The technical problems with Healthcare.gov have been widely discussed, but there are usability issues to consider as well.
Article No. 1,150 | November 26, 2013
An excerpt from The Digital Crown explains the goal of effective content: users immediately recognize it, know it is for them, know what to do, and do it.
Article No. 1,149 | November 25, 2013
Creating a healthy ecosystem for your product or service to exist in allows it to thrive and rewards customers at every touchpoint.