Article No. 1,158 | December 12, 2013
A collection of five wide-ranging UX lessons from an unlikely source: popular movies.
Article No. 1,157 | December 11, 2013
While flat design continues to take mobile and web by storm, designs that introduce users to fictional worlds continue to rely on skeuomorphism to sell the fantasy.
Article No. 1,156 | December 10, 2013
Realizing the need for a reference tool that could validate design decisions with stakeholders, the team at ZURB created Quips, a growing vault of quotable statistics.
Article No. 1,155 | December 9, 2013
We can elevate the long-term value of the experiences we create by offering users an experience of closure when the time comes.
Article No. 1,154 | December 5, 2013
An interview with Parrish Hanna and Chris Thibodeau, the heads of experience research and design at Ford Motor Company, on the future of UX for the automotive giant.
Article No. 1,153 | December 4, 2013
Information dashboards give users the control over our environments that we crave on a psychological level.
Article No. 1,152 | December 3, 2013
Automated speech recognition (ASR) engines need to be tuned using diagnostic tools for optimum performance, just like cars.
Article No. 1,151 | December 2, 2013
The technical problems with Healthcare.gov have been widely discussed, but there are usability issues to consider as well.
Article No. 1,150 | November 26, 2013
An excerpt from The Digital Crown explains the goal of effective content: users immediately recognize it, know it is for them, know what to do, and do it.
Article No. 1,149 | November 25, 2013
Creating a healthy ecosystem for your product or service to exist in allows it to thrive and rewards customers at every touchpoint.
Article No. 1,148 | November 21, 2013
Václav Krejčí, creator of the viral video "Was iOS 7 created in Microsoft Word," has written a book about Word as an instructional design tool.
Article No. 1,147 | November 20, 2013
A closer look at the Design for Experience awards category: Work Environment for Digital Practitioners
Article No. 1,146 | November 20, 2013
How lean UX research can help great experiences blossom in agile software development environments.
Article No. 1,145 | November 19, 2013
The desire to do work for grassroots startups leads a successful agency to the question: "What if we offered a condensed version of our process?"
Article No. 1,144 | November 18, 2013
A review of the features and UI elements of the Motorola Moto X and the Nokia Lumia 1020, which give an Apple enthusiast pause for consideration.
Article No. 1,143 | November 15, 2013
Coin, a smart credit card that promises to eliminate wallet-bulge, is an idea so smart it might help itself become obsolete.
Article No. 1,142 | November 14, 2013
A closer look at the Design for Experience awards category: Effective In-House Team
Article No. 1,141 | November 14, 2013
A learning initiative between Harvard and MIT, edX is creating an open-source learning platform with Google that's poised to change the experience of higher learning.
Article No. 1,140 | November 13, 2013
The co-author of the new book, Experience Design: A Framework for Integrating Brand, Experience, and Value, discusses how to gain the experience design perspective.
Article No. 1,139 | November 12, 2013
Keeping the user at the center of developer-led projects requires empowering your team to think like the user.
Article No. 1,138 | November 11, 2013
Companies that are eager to create superior customer experiences must repair, elevate, optimize, and differentiate their CX programs and initiatives.
Article No. 1,137 | November 8, 2013
We've created a broader DfE award category with "Innovative Technique or Tool."
Article No. 1,136 | November 7, 2013
A closer look at the Design for Experience awards category: Experience for Children
Article No. 1,135 | November 7, 2013
Designing apps for users in a healthcare setting, requires an understanding of the emotional states of patients and doctors.