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ISSN: 2168 5681
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The Adventures of Usability Girl
How UX went from a one-person task to a strategic priority with a large team at AT&T Interactive.
Myspace's UX-Induced Death
Jonathan Anderson | UX Magazine
Announcing the winners of the "Smart Things"...
UX Magazine Staff
Balancing Brands Online: Entertainment Case Study
How entertainment websites showcase parent companies in balance with their movies and bands.
Twitter Beating Google in Real-Time
Twittering away while moving to Drupal
Managing Vanguard's Investor Experience
An interview the head of Vanguard's Retail Client Experience Group.
From Pattern to Component
Software thrives on the transformation of abstract design patterns into concrete, reusable components.
Portraits of an Industry in Flux
The advent of eBooks has pushed the publishing industry to adopt software and UX design practices.
The News Feed
The news feed is becoming the default model for presenting digital content across all platforms.
Select Country; Select Language
Ensuring users quickly and easily find content for their location and language.
User Experience for Developers
Tips from a developer-turned-UX-pro on making the transition from engineering to UX.
Is the Sitemap Losing Its Client-Facing Steam?
Keeping the sitemap useful and relevant as the complexity of sites increases.
The Importance of Designing an Experience Culture
External customer experiences begin with the company's internal culture.
Getting More From Analysis
Analysis is a key part of design process that ensures the right problems are accurately solved.
Social network visualization techniques can change how we understand relationships between people.
Making User and Customer Experience a Business Competency...
Forrester's Harley Manning discusses customer and user experience strategy.
Is Multiscreen Enough? Why 'Write Once' Shouldn...
Multiscreen needs to be about more than just differing screen sizes.
10 Surefire Ways to Screw Up Your iPhone App
Avoidable design and usability mistakes that can shatter hopes of success on the App Store.
The Coming Zombie Apocalypse
Shedding the old model of designing for PCs in favor of designing for multi-device experiences.
Portable and Powerful
How mobile technology enhances patient–provider communication and the administration of healthcare.
Smart Things: Ubiquitous Computing User Experience Design...
Thoughts from the author, plus a sample chapter and giveaway.
Win a copy of "Smart Things: Ubiquitous Computing UX...
UX Magazine Staff
The Renaissance of the Interactive Book
Three key lessons for designing interactive books for touchscreen devices.