Article No. 1,412 | March 21, 2015
UXM contributor Thomas Wendt explains the inspiration behind his new book, Design for Dasein: Understanding the Design of Experiences.
Article No. 1,411 | March 19, 2015
Results of the Strategy to Execution category of the Design for Experience awards show how agencies can work together with clients as a defacto lean start-up.
Article No. 1,410 | March 18, 2015
A playbook for demand validation, featuring six customizable experiments.
Article No. 1,409 | March 17, 2015
To decrease complexity in our designs, we need to look to our users and discover what simplicity means to them.
Article No. 1,408 | March 16, 2015
Results of the Promoting Empathy for Users category of the Design for Experience awards show how organizations can keep customers at their core.
Article No. 1,407 | March 13, 2015
Results of the Work Environment for Digital Practitioners category of the Design for Experience awards show what agencies are doing to stay vibrant and relevant.
Article No. 1,406 | March 11, 2015
Designing effective apps using beacon technology requires a deep understanding of context as well as a willingness to experiment.
Article No. 1,405 | March 11, 2015
Describe how good coffee tastes and enter to win a copy of Jon Kolko's new book, Well Designed.
Article No. 1,404 | March 10, 2015
Deciding where and when to add fidelity is a common UX problem, one that requires us to deconstruct fidelity itself.
Article No. 1,403 | March 5, 2015
We're developing a special coffee for winners of the Design for Experience awards
Article No. 1,402 | March 4, 2015
To make voice technology more human we need to create technology that supports our natural ability to build and negotiate understandings with others.
Article No. 1,401 | March 3, 2015
In an excerpt from his new book, Well Designed, Jon Kolko outlines a powerful design process.
Article No. 1,400 | March 2, 2015
The application deadline in the Design for Experience awards has been extended to March 14.
Article No. 1,399 | March 2, 2015
Designing the best experiences across platforms means being responsive to the user, not the device.
Article No. 1,398 | February 26, 2015
Results of the Cross-Platform Experience category of the Design for Experience awards show the road to truly ubiquitous computing.
Article No. 1,397 | February 25, 2015
By agreeing on a common design taxonomy, practitioners can communicate their ideas more clearly and make certain their work adheres to recognized standards.
Article No. 1,396 | February 24, 2015
Popular satirical video "The Expert" exposes the need for UX practitioners who can effectively communicate technical information to clients.
Article No. 1,395 | February 23, 2015
Keeping momentum behind your creativity is key to crafting innovative experiences and requires flexibility, determination, and patience.
Article No. 1,394 | February 19, 2015
Results of the Consumer Product category of the Design for Experience awards prove that successful design is all about balance.
Article No. 1,393 | February 18, 2015
In an excerpt from her new book, Practical Empathy, Indi Young explains how to make change on the inside.
Article No. 1,392 | February 17, 2015
Want to make change within your organization? Use your design skills internally to create a better workplace.
Article No. 1,391 | February 16, 2015
Beyond algorithms, automation, A/B testing, and analytics, the goal of data-driven design is to develop a better understanding of everyday experience.
Article No. 1,390 | February 12, 2015
Lessons in the strategic adoption of UX from Citrix and the Design for Experience awards.
Article No. 1,389 | February 11, 2015
Running A/B tests using prototypes can save you time and money in the development process while also unearthing potential for innovation.