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Kicking Off the 2014 Design for Experience Awards
The 2014 international Design for Experience awards program, presented by UX Magazine, is now accepting applications and recommendations.
UX Magazine Staff -
Make Your App Vital By Reaching Out to Users in Context
If you want to give users an experience they can't live without, your app functionality should take location data into consideration.
Mike Schneider, Skyhook Wireless -
Five UX Insights about Uber and the Ridesharing Economy
Some key experience design insights into the sharing economy gleaned from a ride-along study of Uber users in San Francisco.
Jennifer McCormick -
What a Prototype Is (and Is Not)
They can be paper or click-through, but designing successful digital experiences involves making prototypes of your interfaces.
Arijit Banerjee -
10 Responsive Design Problems and Fixes
As more corporations and online giants turn to responsive design, it's beneficial to understand the limitations that come with it and how to work around them.
Kirill Strelchenko -
Spotlight On: Wearable Technology
The Who, What, When, Wear, and Why of Wearable Technology
While different in many ways, the three primary categories of wearable technology share attributes that designers, developers, and product managers need to be aware of.
What Will It Take to Make Your Grandma’s Wearable?
Wearable technology can't reach its full potential until it provides valued services without being obtrusive and causing the users extraneous learning pains.
Wear Are We?
In the wake of a new implementation of brain-computer interface headgear, we asked three UX Magazine contributors about the trajectory of wearable technology.
UX Magazine Staff