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Can Technology Change the Experience of Writing?
Technology can change the ways we collect and arrange our ideas, but can it make you sit down and write that novel?
Josh Tyson | UX Magazine -
Tips for Guerrilla Research with Teenagers
Conducting research with teenagers requires a slightly different approach for putting the subject and the interviewer at ease.
Nirish Shakya -
These 7 Ingredients Can Revitalize Customer Experience
Taking cues from market leaders like Yamaha, Crate & Barrel, Morton's The Steakhouse, and Ask.com, companies can rethink the ways they design customer experience.
Elias Parker -
Best Practices for Medical App Development Go Beyond Standard UX
Developing mobile apps for the healthcare sector comes with a very different set of challenges that require a focused approach.
Mithun Sridharan -
Quickpanel: More UX Futures
Jesse James Garrett, Margot Bloomstein, and Andy Polaine offer their visions for the future of UX.
Mary Jean Babic -
Spotlight On: Wearable Technology
The Who, What, When, Wear, and Why of Wearable Technology
While different in many ways, the three primary categories of wearable technology share attributes that designers, developers, and product managers need to be aware of.
What Will It Take to Make Your Grandma’s Wearable?
Wearable technology can't reach its full potential until it provides valued services without being obtrusive and causing the users extraneous learning pains.
Wear Are We?
In the wake of a new implementation of brain-computer interface headgear, we asked three UX Magazine contributors about the trajectory of wearable technology.
UX Magazine Staff