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Defining and Informing the Complex Field of User Experience (UX)
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Make Your App Vital By Reaching Out to Users in Context
If you want to give users an experience they can't live without, your app functionality should take location data into consideration.
Mike Schneider, Skyhook Wireless -
Five UX Insights about Uber and the Ridesharing Economy
Some key experience design insights into the sharing economy gleaned from a ride-along study of Uber users in San Francisco.
Jennifer McCormick -
What a Prototype Is (and Is Not)
They can be paper or click-through, but designing successful digital experiences involves making prototypes of your interfaces.
Arijit Banerjee -
10 Responsive Design Problems and Fixes
As more corporations and online giants turn to responsive design, it's beneficial to understand the limitations that come with it and how to work around them.
Kirill Strelchenko -
What Does Design that Differentiates Look Like?
The winners of our How to Transform Your Ideas into Software Products giveaway share their favorite products that differentiate through design.
UX Magazine Staff -
Spotlight On: Wearable Technology
The Who, What, When, Wear, and Why of Wearable Technology
While different in many ways, the three primary categories of wearable technology share attributes that designers, developers, and product managers need to be aware of.
What Will It Take to Make Your Grandma’s Wearable?
Wearable technology can't reach its full potential until it provides valued services without being obtrusive and causing the users extraneous learning pains.
Wear Are We?
In the wake of a new implementation of brain-computer interface headgear, we asked three UX Magazine contributors about the trajectory of wearable technology.
UX Magazine Staff
Super Pitch Game
What is your personal DNA
CSS Mania Site of The Year
Bald Guy Greetings
Mailbuild Is Here!
12 Sided Calendar
Welcome to 1.0
Fuck. Love. Brand.
Living the brand isn’t all that. In fact, it’s nothing.
Can you smell something burning?
Too much traffic, our server goes down, we’re back now. Yay!
Design 101 - for programmers
Programmers need get in touch with their inner-designer to develop better applications
This is Media 2.0
Troy Young on why today’s media is no longer all about content.
Academics of Worn
Greg Storey on the power of good Golden Age design.
User Does Not Equal Audience
How will sites and marketers capitalize on new media opportunities?
The Layers of Design: the style layer
Style is an important layer in the design process and is not to be neglected.
All First Impressions Count
We know the power of first impressions so why are so many still so bad?
Our life in beta
Our first developer diary. A whole month late.
The Scarecest Resource
Could “taste” be the secret ingredient to success?
Get Ready For Retro Marketing
Can old wisdom prevail in a new world?
The value of memory
Organic’s Troy Young on why the social web is great for marketeers.
Hungry? Want another bullshit sandwich?
Bad design plus commercial success doesn’t make good design. Period.
Who's laughing at viral marketing?
Funny virals can mean serious business but only if the punchline is right.
Web2.0: Revolution or Evolution?
An era where interfaces, simplicity, usability and standards will prevail.
IE7 First Impressions
Microsoft makes its latest Internet Explorer beta public. We install it.