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Win This Book (Again)! Drawing Ideas
We're giving away two more copies of Drawing Ideas, and this time, the authors want to see what you can sketch.
UX Magazine Staff -
Why Banks Need to Revamp their User Experience
By tapping into vast amounts of customer data that other industries don’t necessarily have access to, financial institutions can use analytics to create valuable customer experiences.
Rich Berkman -
Why Investment in Design is the Only Way to “Win” in Education
For technology to truly improve education, design needs to be the centerpiece for innovation, making the value proposition a better experience.
Jon Kolko -
What Should Experience Designers Understand About Developers?
UX Magazine Staff -
No Bottom Line? No Experience
The results of the Bottom Line Impact category of the Design for Experience awards highlight the importance of balancing business needs and user needs.
UX Magazine Staff -
Spotlight On Mobile Design
Nine Lies We Tell Ourselves About Mobile
A closer look at the history of mobile design and technology reveals common misconceptions that are making it difficult to move forward with clarity.
The Influence of iOS 7 and Designing for Mobile in an Omnichannel World
With iOS 7, Apple seems poised to expand its reach into a wider portfolio of digital products, something designers should consider in the omnichannel world of mobile.
Nour Diab Yunes
What Does it Take to be a Mobile Designer Today?
Being a successful mobile designer requires an evolved understanding of how people use their devices, a robust toolkit, and the flexibility to adapt to new technology.
The Layers of Design: the style layer
Style is an important layer in the design process and is not to be neglected.
All First Impressions Count
We know the power of first impressions so why are so many still so bad?
Our life in beta
Our first developer diary. A whole month late.
The Scarecest Resource
Could “taste” be the secret ingredient to success?
Get Ready For Retro Marketing
Can old wisdom prevail in a new world?
The value of memory
Organic’s Troy Young on why the social web is great for marketeers.
Hungry? Want another bullshit sandwich?
Bad design plus commercial success doesn’t make good design. Period.
Who's laughing at viral marketing?
Funny virals can mean serious business but only if the punchline is right.
Web2.0: Revolution or Evolution?
An era where interfaces, simplicity, usability and standards will prevail.
IE7 First Impressions
Microsoft makes its latest Internet Explorer beta public. We install it.
10 Perfect Touch Points
What additional idea can you add to each touch point that would move it closer to perfect?
Onyro launches a new site that’s music to our eyes.
Apple Changes to the Core
The new offensive has Intel inside and everybody’s cool about it. But why?
€2 short of UX
Why do companies sacrifice user experience for petty cash?
It's All Unimportant Until It's You
It will all seem unimportant until it is you waiting in the reception area or stuck on hold.
Can our site’s grid layout support standard IAB banner sizes? Sure it can.
First Beta Launch
Info, updates & feedback here
UX Magazine Staff
One True Layout
A bit like the Theory of Everything, for web developers.
Old joke speaks volumes
Heaven, hell, St. Peter, The Devil, a sales pitch? This lesson ain’t no joke.
All Gas. No Brakes.
When should “sell, sell, sell” be replaced by “slow down”? Howard Mann investigates.
What If The Sales Process Was Fun For Everyone?
Apparently, selling can be fun (and not only for the commission earner).
Greatness and Uniqueness are Symbiotic
Ignoring your instincts and failing to appreciate the instincts of others can be disastrous.
All Salmon Swim Against the Current
Gurus say that everything you know is wrong. But is it? We investigate.
Let Me Entertain You