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Defining and Informing the Complex Field of User Experience (UX)
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It’s About Time
Our understanding of time and temporal patterns is dependent on the lens we use, and data visualizations can provide a set of lenses for viewing time from different perspectives.
Hunter Whitney -
Is iOS 8 the "Biggest Release" yet or Just a More Polished Version of iOS 7?
While perhaps not the “biggest iOS release ever" promised by Apple, iOS 8 includes significant UX improvements alongside some notable interface updates.
Alex Demichev -
CUBI: A User Experience Model for Project Success
Frustrated with confusing, unorganized, complex, or antiquated antiquated user experience models, an experience designer at The Nerdery created the CUBI model.
Corey Stern -
The Who, What, When, Wear, and Why of Wearable Technology
While different in many ways, the three primary categories of wearable technology share attributes that designers, developers, and product managers need to be aware of.
Markiyan Matsekh -
Differentiating with Design
In an excerpt from her new book, How to Transform Ideas into Software Products, Mint.com's founding engineering shows how strategic design can give your product an edge.
Poornima Vijayashanker -
Spotlight On Mobile Design
Nine Lies We Tell Ourselves About Mobile
A closer look at the history of mobile design and technology reveals common misconceptions that are making it difficult to move forward with clarity.
The Influence of iOS 7 and Designing for Mobile in an Omnichannel World
With iOS 7, Apple seems poised to expand its reach into a wider portfolio of digital products, something designers should consider in the omnichannel world of mobile.
Nour Diab Yunes
What Does it Take to be a Mobile Designer Today?
Being a successful mobile designer requires an evolved understanding of how people use their devices, a robust toolkit, and the flexibility to adapt to new technology.
ONE Robot: Designed by the autistic community for...
Working directly with autistic users and their support communities provided the design cues necessary to create a robot that helps its users interact with the world.
Social Networks can be More than Just a “Like”
Creating an online community within your website can enrich customer service, deepen the relationship users have with your products, and grow brand loyalty.
The Game-Changing Nature of Beacons
Bluetooth enabled beacon technology is primed to go mainstream and completely change the way we think of designing experiences.
Four Mobile Design Tips for Brick-and-Mortar Retailers...
How to successfully integrate mobile apps and emerging technologies into the offsite shopping experience.
Everything I Really Need to Know about User Experience I...
Childhood lessons in good behavior and solid decision-making can be invaluable assets to UX practitioners.
QuickPanel: Air Travel
Mike Fisher, Andy Polaine, and Indi Young on broken airport experiences.
Mary Jean Babic
The Hubris and Humility of Opting In
As we opt-in to giving more and more of our selves over to technology, we risk trading dignity for convenience.
Usability Tip: No Dead-Ends, Please
Don't confuse and annoy your users by leading them to dead ends.
Eight Guidelines for Successful Acceptance Testing
Successful acceptance testing requires up-front work and attention to the right details—here are eight guidelines for making sure you get it done right.
Process Bricolage: Theft, Mashups, and Digital Products...
As bricoleurs, experience designers and developers can mashup the strengths of multiple approaches.
UX the Bruce Lee Way
Many of the guiding principles that made Bruce Lee a master martial artist can help you become a master designer.
The Positive Impact of Good UX on Non-Profits
A study of the UNICEF and Red Cross websites finds that a well-designed experience encourages users to behave more charitably.
Some Thoughts on Being Flat
In the age of mobile, have we outgrown the metaphors skeuomorphic design uses to bridge digital and physical experiences?
QuickPanel: Digital Cocooning
Randy Farmer, Brenda Laurel, and Christina Wodtke discuss the isolating elements of pervasive mobile technnology
Mary Jean Babic
Combining Contextual Inquiry with Eye Tracking
Performing contextual inquiries with eye tracking can identify paint-points in user workflows and make a compelling case for change.
Usability Tip: Help Your Users Act
Calls to action need be clear and compelling to users.
Three Steps for Improving Mobile UX
Successful websites in the age of mobile need to be fast loading, easy to navigate, and functional on multiple devices.
Announcing the Drawing Ideas Contest Winners
Two sketches and a video for the winners of our Drawing Ideas book contest.
UX Magazine Staff
Native or Web-Based? Selecting the Right Approach for...
The decision of whether to make your mobile application native or web-based must be weighed against some important considerations.
Using Color to Appeal to Users
Color choices not only shape your product's identity and ethos, they can also engage or disengage users on a subconscious level.
When Design Best Practices Become Performance Worst...
Rethinking three common design elements that can created bloated page load times.
QuickPanel: Google Buys Nest
Andy Polaine, Laura Weiss, and Marc Rettig weigh in on Google's recent acquisition of Nest for $3.2 billion in cash.
Mary Jean Babic
Off-Site UX: Making Content Distribution Work for You
It's a big world you're sending content out into. Some upfront strategizing can give it the edge necessary to thrive.
Usability Tip: Don’t Make Me Search for Search
Proper size, color, and placement can have a big impact on the usability of your search field.