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Defining and Informing the Complex Field of User Experience (UX)
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ISSN: 2168 5681
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Text Analytics For Everyone
A look at three easy-to-use platforms that work together as part of an integrated text analytics framework: KH Coder, OpenOffice Base, and Wordaizer
Will Towler -
I Love You, Spotify … Now Change
By running Spotify through a usability test, one avid user was able to find some relatively easy fixes that could make for a more intuitive and rewarding experience.
Lin Wang -
A Call for Quality
Understanding when and how to apply lean and agile methods is key to their success.
Zack Naylor -
Building a Rapport with Kids for User Testing
By mitigating the feeling in users of being watched and judged, you can get better data from testing sessions—especially when working with kids.
Nick Shim -
Creating Outstanding Experiences for Digital Natives
A survey of Digital Natives reveals a group of impatient users with fragmented attention spans who demand fast and intuitive products and services.
Saskia Schippers, Meike Mak -
Nine Lies We Tell Ourselves About Mobile
A closer look at the history of mobile design and technology reveals common misconceptions that are making it difficult to move forward with clarity.
The Influence of iOS 7 and Designing for Mobile in an Omnichannel World
With iOS 7, Apple seems poised to expand its reach into a wider portfolio of digital products, something designers should consider in the omnichannel world of mobile.
Nour Diab Yunes
What Does it Take to be a Mobile Designer Today?
Being a successful mobile designer requires an evolved understanding of how people use their devices, a robust toolkit, and the flexibility to adapt to new technology.
UX Magazine Featured
How to Pitch to Your Stakeholders like Don Draper
UX professionals can learn a lot about how to deliver a forceful, commanding, and compelling pitch from Mad Men's Don Draper.
Tokyo Train Station Ads
Jack Slocum's blog
UX Magazine v1.0 Live!
Experience is everywhere from cave paintings to broadband websites but what exactly is it? Read psychologist Tom Guarriello’s primer on defining and designing experience.
Pay Fast. Get Paid Faster.
How do you want to get paid?
Internet Explorer 7 Released
Accelerating Through The Finish Line
What comes after a project is done?
Super Pitch Game
What is your personal DNA
CSS Mania Site of The Year
Bald Guy Greetings
Mailbuild Is Here!
12 Sided Calendar
Welcome to 1.0
Fuck. Love. Brand.
Living the brand isn’t all that. In fact, it’s nothing.
Can you smell something burning?
Too much traffic, our server goes down, we’re back now. Yay!
Design 101 - for programmers
Programmers need get in touch with their inner-designer to develop better applications
This is Media 2.0
Troy Young on why today’s media is no longer all about content.
Academics of Worn
Greg Storey on the power of good Golden Age design.
User Does Not Equal Audience
How will sites and marketers capitalize on new media opportunities?
The Layers of Design: the style layer
Style is an important layer in the design process and is not to be neglected.
All First Impressions Count
We know the power of first impressions so why are so many still so bad?
Our life in beta
Our first developer diary. A whole month late.