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What Should Experience Designers Understand About Developers?
UX Magazine Staff -
No Bottom Line? No Experience
The results of the Bottom Line Impact category of the Design for Experience awards highlight the importance of balancing business needs and user needs.
UX Magazine Staff -
Six Things Physical Product Development Taught Me About Experience Design
How a journey into the heart of physical product development gave one designer new perspective on designing digital experiences.
Anthony Franco -
Simplicity, It’s Complicated
While it's wise to strive for simplicity in product design, the ultimate goals should be ease and clarity of use.
John Boykin -
Three Things I’ve Realized about UX While Riding My Bike to Work
Cycling on the busy streets of New York City led one experience designer to some helpful realizations about user needs.
Andres Bohorquez -
Spotlight On Mobile Design
Nine Lies We Tell Ourselves About Mobile
A closer look at the history of mobile design and technology reveals common misconceptions that are making it difficult to move forward with clarity.
The Influence of iOS 7 and Designing for Mobile in an Omnichannel World
With iOS 7, Apple seems poised to expand its reach into a wider portfolio of digital products, something designers should consider in the omnichannel world of mobile.
Nour Diab Yunes
What Does it Take to be a Mobile Designer Today?
Being a successful mobile designer requires an evolved understanding of how people use their devices, a robust toolkit, and the flexibility to adapt to new technology.
OpenSocial is go!
Yahoo vs Google home pages - Less or more?
The New Newsweek.com
Y! Music exec speaks out against DRM
New Sony Bravia ad
Radiohead Gets It
The Design Curve
Google vs. Zoho Notebook
Michael Stiso compares two web notebook heavyweights.
Fight for Kisses
The Dark Google Myth
Kevin Muller looks at the technology behind the myth.
Scylla & Charybdis
Users rule the experience. Advertisers pay for it.
Business Meetings Like Internet Comments
FT Bowen Craggs Index
Re-thinking the Medicine Cabinet
Brandon Schauer interviews Deborah Adler on the Clear RX bottle design and her inspirations.
Reviving Anorexic Web Writing
Don’t let branding kill your brand
Damon takes a look at brand guidelines and how they counteract with the User Experience
Rob Weychert - Design Interview
Particletree's Web Autopsy
New Google Docs Released
Another day, another UI update. We look at Google’s decision to go “classic”.
Apple, Leopard & Safari