Skip to main content
Sign In or Register
Defining and Informing the Complex Field of User Experience (UX)
The Business of UX
Submit an Event
Post a Job for Free
Subscribe to updates
ISSN: 2168 5681
How to Contribute
Terms of Service
Five Movements in Design That We Should Pay Attention To
As the field of experience design continues to mature, enhanced research techniques and new tactics for measuring emotional response will help us improve users' lives.
Amy Cueva -
Win This Book! Intertwingled
Enter to win a copy of Peter Morville's new book, Intertwingled: Information Changes Everything
UX Magazine Staff -
The Future of Wearable Technology in Pictures
The winners of our Drawing Ideas giveaway use sketches to imagine hypothetical uses for wearables.
UX Magazine Staff -
Crowdsourcing Is Social, but Does Not a Social Network Make
A loyal Waze user thinks the move toward social networking in newer versions of the app is a wrong turn.
Shay Ben-Barak -
Putting ‘Intuitive’ Back Into Intuitive Design
If your products meet your users’ needs through intuition and exploration, using them can be a genuinely intuitive experience.
James Monsees -
Spotlight On Mobile Design
Nine Lies We Tell Ourselves About Mobile
A closer look at the history of mobile design and technology reveals common misconceptions that are making it difficult to move forward with clarity.
The Influence of iOS 7 and Designing for Mobile in an Omnichannel World
With iOS 7, Apple seems poised to expand its reach into a wider portfolio of digital products, something designers should consider in the omnichannel world of mobile.
Nour Diab Yunes
What Does it Take to be a Mobile Designer Today?
Being a successful mobile designer requires an evolved understanding of how people use their devices, a robust toolkit, and the flexibility to adapt to new technology.
Rethinking the Television Experience
Unifying content, source, and device options for TVs for better entertainment experiences.
Customer efficiency directly correlates to satisfaction and advocacy, and is the most accurate indicator of future behavior.
A look at what influences dreaming to understand how to harness it to make interfaces more dreamworthy.
Control: Dialing In the Digital Experience
Finding the right balance for customization, and keeping user choices on the rails.
Five Lessons from a Year of Tablet UX Research
Tablet platforms break traditional paradigms of computer and mobile use.
Patent Trolls Sitting Under The UX Bridge
Elements of digital works may be patented by litigious, abusive companies.
Five Low-Hanging UX Tips
Some simple ways to greatly improve the user experience of an app.
Think Outside the Box, but Don't Forget the Box...
People rely on consistency and past experience for fast decision making.
Why UXers should join Code for America
Help reshape the citizen experience by applying for a fellowship with Code for America.
Why Mobile UX is More Than “Users On-The-Go”
We’ve moved past the “I’ll use mobile because it’s cool” user to savvy users.
Designing for Tomorrow
How can you design something that maintains lasting relevance?
Five Popular Web Strategies That Don't Work
At your next moment of change and opportunity, what kind of leader will you be?
UX Concerns Across Mobile Platforms
When to adhere to, and when to deviate from, expectations for mobile OS consistency.
Change on a Dime: Agile Design
An overview of agile development and working as a designer in agile environments.
The Citizen Experience Needs Us
One of the most important relationships people have is with government.
Know Without Thinking: Instinct in UX
Users aren't blank slates, so UXD can leverage implicit memory in designs.
Overcoming Halfhearted User Adoption
Grudging or sporadic use of a system is often just as damaging as outright user rejection.
Is Your Brochure An Interesting Read?
Your marketing should be a good read. Why? So people become engrossed in it.
People are calling it “the next bubble” but could Web 2.0 mean business without the risk?
Google makes URLs Goo.gl
The Art of the Selfless
Becoming a selfless developer who sees from others' perspectives and feeds off of criticisms.
Let's Be Frank
What the UX community can learn from the thoughtful discipline of architect Frank Gehry.
Crossing the Creative Divide
We’re creating a creative deficit by not preparing students for life's abstract and complex problems.
Hi, I'm a UX Developer - You're a what?
Like a geeky, mythical creature, UX developers are part designer, part developer.
Tim R. Todish