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Win This Book (Again)! Drawing Ideas
We're giving away two more copies of Drawing Ideas, and this time, the authors want to see what you can sketch.
UX Magazine Staff -
Why Banks Need to Revamp their User Experience
By tapping into vast amounts of customer data that other industries don’t necessarily have access to, financial institutions can use analytics to create valuable customer experiences.
Rich Berkman -
Why Investment in Design is the Only Way to “Win” in Education
For technology to truly improve education, design needs to be the centerpiece for innovation, making the value proposition a better experience.
Jon Kolko -
What Should Experience Designers Understand About Developers?
UX Magazine Staff -
No Bottom Line? No Experience
The results of the Bottom Line Impact category of the Design for Experience awards highlight the importance of balancing business needs and user needs.
UX Magazine Staff -
Spotlight On Mobile Design
Nine Lies We Tell Ourselves About Mobile
A closer look at the history of mobile design and technology reveals common misconceptions that are making it difficult to move forward with clarity.
The Influence of iOS 7 and Designing for Mobile in an Omnichannel World
With iOS 7, Apple seems poised to expand its reach into a wider portfolio of digital products, something designers should consider in the omnichannel world of mobile.
Nour Diab Yunes
What Does it Take to be a Mobile Designer Today?
Being a successful mobile designer requires an evolved understanding of how people use their devices, a robust toolkit, and the flexibility to adapt to new technology.
Control and Transparency
A study of North American consumers shows that users are comfortable sharing their personal information when they know exactly how it will be used and shared, and are...
Who Are We and What Are We Doing?
An in-depth look at the field of user experience shows that despite some truly explosive growth, we've still got some maturing to do.
Jonathan Anderson | UX Magazine
A shared company espresso machine is just one way to create a collaborative atmosphere that gets vital information flowing across teams.
Hiring the Right Designer
An intimate look at the hiring process of a successful, user-centered New York design firm.
Make It So: Five Lessons in Interaction Design from Star...
As the book "Make It So" points out, Star Trek has influenced the course of interaction design and continues to push the boundaries of design imagination.
UX Magazine Staff
The Greatest Secrets of UX Revealed!
Stripping away some of the mysticism and pretense surrounding user experience design.
Create a Better Responsive User Experience
The best responsive web designs show a rich understanding of what users are looking for and the right way to deliver it.
A Look at Flat Design and Why It's Significant
By eschewing the design limitations of skeuomorphism and embracing the limitations of digital experiences, flat design has the potential to create great UX.
Creating a Successful Information Experience for Your...
Solid information strategy moves users over the learning curve and through a rewarding experience with your product or service.
Linda Newman Lior
Shopping Cart Usability
Setting clear expectations, minimizing distractions, and eliminating pages can boost the checkout experience.
What Soccer Teams and UX Teams Have in Common
In any competitive environment, the winning team balances its weaknesses against its strengths and works together to achieve a shared goal.
Libraries: A Canvas for Creating Meaningful User...
Now, more than ever before, public libraries are in a unique position to offer vanguard, tailored experiences to their users.
Amanda L. Goodman
Why You Should Hire a VP of User Experience Design
A vice president overseeing all aspects of user experience can help organize the UX team and advocate its value to the rest of the company.
Are You Putting the Home Button to Good Use?
As homepages continue to lose prominence as landing pages, designers should reconsider how and where they use a "home" button.
Augmented Reality and a Better User Experience
Long the domain of Tony Stark and his silver screen pals, AR is fast becoming a reality that user experience designers need to make considerations for.
Building a Better User Experience by Designing in the...
Designing in the browser makes it easier to set realistic expectations with clients and creates working comps that are ready to test with users.
What’s Your Sign? The everyday personas in the stars
The personality types presented by Eastern and Western astrology don't offer full-blooded user profiles, but they can be a good place to start a research session.
Designing Search: Displaying Results
Displaying search results in a way that rewards users requires a consistent approach, balancing detail and diversity.
Gettin' HIGgy With It
How to build innovative and satisfying mobile experiences by cherry-picking Apple's interface guidelines.
Five User Experience Lessons from Jim Carrey
Having trouble explaining the value of user experience to stakeholders? Let Jim Carrey help.
Playful exercises with metaphor can draw new insights out of piles of research data.
Romancing the Boomer
Designing for the Baby Boom generation requires an understanding of their unique fears, capabilities, and desires.
When Creativity Applications Hamper Creativity
Creating content in a "workshop" environment inspires the creativity that result-oriented interfaces stifle.
UX and Agile: Tying the knot
Like a healthy marriage, combining UX and agile methodologies requires communication, understanding, and compromise.